AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in South Africa for Q2 2024
Discover the performance trends of the top 5 PVP games on iOS in South Africa for Q2 2024, including weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 PVP games on iOS in South Africa showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Squad Busters by Supercell experienced a notable debut with 71.1K downloads in the first week of its release at the end of May. However, downloads dropped significantly in the subsequent weeks, settling at 813 by the end of June. Weekly revenue peaked at approximately $3.7K during its launch week but declined to $2.3K by the last week of June. Active users also saw a downward trend, starting at 67.5K and ending at around 3K.
Subway Surfers from Sybo Games ApS maintained a steady presence throughout Q2. Weekly downloads saw an upward trend, beginning at 4.8K in early April and reaching a peak of 7.7K in mid-June. Revenue showed modest fluctuations, peaking at $356 in the week of June 17. Active users remained fairly stable, with a slight increase from 69.1K to 76K over the quarter.
Roblox by Roblox Corporation demonstrated consistent performance in weekly revenue, maintaining figures between $20K and $25K throughout the quarter. Downloads grew from 3.6K in early April to 5.3K by the end of June. Active users also showed growth, rising from 67.6K to 74.5K, indicating strong user engagement.
Call of Duty®: Mobile by Activision Publishing, Inc. saw impressive growth in both revenue and active users. Weekly revenue increased from $5.4K in early April to $11.5K by the end of June. Downloads also trended upwards, starting at 2.8K and reaching 4.8K in the same period. Active users grew steadily from 17.6K to 24.1K, reflecting its popularity.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed steady performance with weekly revenue ranging between $2K and $6.3K. Weekly downloads were relatively stable, fluctuating between 2.3K and 3K. Active users saw a slight decline from 13.9K in early April to 12.6K by the end of June.
These performance metrics underscore the dynamic nature of the mobile gaming market in South Africa. For more detailed insights and data, visit Sensor Tower.